By Frank on February 17, 2010
Syp has a notion regarding returning to an MMO, with LOTRO being the most recent foray back from other shores. Syp talks a bit about his experiences logging on, what’s changed, and how the community reacted to his need to accomplish game tasks.
I’m seeing this trend more and more among my fellow bloggers and MMO [...]
Posted in Gaming | Tagged Gaming, Warhammer Online, WoW
By Frank on October 26, 2009
Over in the land of Mythic, something interesting appears to be happening. Flying under the radar, Warhammer Online seems to be under the torrent of stormy MMO waters above. If Aion, Champions, and even Fallen Earth are ships sailing above the surface, WAR is a submarine, cruising almost casually underwater.
But as we know through Discovery [...]
Posted in Gaming, Warhammer Online | Tagged Gaming, Massively multiplayer online game, Warhammer Online
By Frank on October 15, 2009
Not to be outdone by their own push to show off their new performance and stability improvements, WAR released a brand new Producer’s Letter for 1.3.2 and Beyond, speaking about the current patch and teasing a couple of new details for future patches.
The letter is worth a read – not just for the usual trumpeting [...]
Posted in Gaming, Warhammer Online | Tagged Gaming, Warhammer Online
By Frank on October 14, 2009
If there’s one thing that has made Mythic’s Warhammer Online a bit more difficult to bear for customers over the past year or so, it’s stability and performance. In a game that is dependent on both population and massive group combat in order to increase fun factor, it’s critical that the game run as smoothly [...]
Posted in Gaming, Warhammer Online | Tagged Gaming, Massively multiplayer online game, Warhammer Online
By Frank on October 6, 2009
Over at Warhammer Alliance we’ve got a nice little Q&A that we’re planning on dropping on Mythic in the very near future concerning WAR. The idea is to create something comprised entirely of user questions from the community and put them in the interviewer’s seat for the developers.
Whether you are or are not a current [...]
Posted in Gaming, Warhammer Online | Tagged Warhammer Online
By Frank on September 18, 2009
Image by She Takes The Cake via Flickr
Today marks the first anniversary of the release of Warhammer Online, the spiritual successor to Dark Age of Camelot, and Mythic’s 2nd major attempt at an MMO. It was one year ago today that WAR, the darling of the MMO playerbase at the time, released to major fanfare [...]
Posted in Gaming, Warhammer Online | Tagged Gaming, Massively multiplayer online game, mythic, Warhammer Online
By Frank on September 1, 2009
Image by Danny Playami via Flickr
Well – Zemanta couldn’t find me a good cannonball splash picture, but a human cannonball will be just as attention-grabbing, I think, right?
Over at Warhammer Alliance, I’ve posted an interesting interview with Jeff Skalski that talks about the WAR one-year retrospective. But there’s also stuff about patch 1.3.2 in the [...]
Posted in Gaming, Warhammer Online | Tagged games, Warhammer Online
By Frank on August 27, 2009
Image by shaletann via Flickr
This is a cross-post of an article I wrote over at Warhammer Alliance about class balance in WAR. Oh yes, I do more than just be optimistic on this blog – I write words elsewhere.
I think we’ve all been at some point victim to what I like to call “Restaurant Dish [...]
Posted in Gaming, Warhammer Online | Tagged Gaming, Massively multiplayer online game, Warhammer Online
By Frank on August 17, 2009
Image by J. Stephen Conn via Flickr
These days, you get the sense that Mythic’s just plugging away at WAR. Seemingly unconcerned at past transgressions and not particularly worried about the upcoming MMO releases on the horizon, the folks who develop WAR are starting to hammer away at the existing problems of the game.
Typifying this is [...]
Posted in Gaming, Warhammer Online | Tagged Massively multiplayer online game, mythic, WAR, Warhammer Online
By Frank on August 10, 2009
Image by Jim Linwood via Flickr
Over the weekend, the folks over at the WAR studios ran an event on the Public Test Server to test out their changes for 1.3.1. While there were a ton of things that were fixed, perhaps the most major of things was a fix to city siege, as the first [...]
Posted in Gaming, Warhammer Online | Tagged games, Warhammer Online