Ah Babylon 5 – I still pay homage to you today with badly formed post titles.
Anyway, over at Broken Toys, the ever-prolific Scott Jennings has chimed in with a few thoughts on MMOs for 2011, with a ton of titles set to ship to eager customers everywhere, including a detailed analysis on a title near and dear to my heart, for blatantly obvious reasons (similarly in the same vein as Scott, yes I work for BioWare, no, I can’t tell you anything about Star Wars: The Old Republic, and no, cheesecake and brownies are not acceptable bribes even if I was accepting them). It sure seems that these days it seems like doing so is more like releasing rabid hounds on a fox, but such as it is with the world of games.
The one part I’d like to cherry pick from Scott’s rather insightful post is the fact that this is a year of “NotWoW”, and that we’re poised to see a realization that imitating the giant in the industry is not the way to create a long-lasting game. I know I wrote about this only a couple days ago, but part of all that Cataclysm hate stems from the fact that people are afraid that the game of their choice will simply be stomped into so much pancake by the DeathKnight-booted foot of Blizzard’s current titan (yes, I saw you saw what I did there).
There’s a bit of burgeoning optimism in what Scott is saying about the MMO market and I not surprisingly have to agree with it, for a number of reasons. One is the fact that despite perceived failures in the MMO industry, from the now-defunct Tabula Rasa to first-impressions-rushed Warhammer Online, the industry and its sleep-deprived developers have learned from every bump in the road that every title before it has driven over. And even games that haven’t done as well as folks hoped they would still contribute in some way to making the age-old formula better. Age of Conan gave us a story-driven and immersive introduction zone. Warhammer Online introduced us to public quests and achievements. Aion toyed with the z-axis for players. Stargate Worlds told us developers kind of require salaries to work. Yes, most if not all of the titles out there showed players and developers lessons and thoughts and ideas that have, for better or worse, added puzzle pieces to the MMO mystery formula for success.
2011, I think, will be the realization of a couple years of refining the frontier of “innovative” features that paved the way for new and fresh titles. Sure, it might seem a little morbid, stepping over the battlefield of mangled and chewed up MMOs to do better against ravenous, picky fandom, but if it ends up being a better game overall, that means competition, and competition is good for the industry as a whole. Despite what some people perceive to be cynicism about the success potential of the upcoming crop of games, even the worst of them that bother to post about it have at least a little hope that something that comes out is going to be an amazing success. I think there will be, especially since people have cycled once again from a “love WoW but nothing else” mentality to a “want to play something different from WoW but still just as polished and fun”. 2011 is poised to bring us just that with MMOs, so I wish everyone out there, from the players that are eager to devour the content to the friends I know in the industry that are developing it all the luck and well wishes in the world.

Bioware’s been on a bit of a tear lately with Star Wars: The Old Republic, as the RPG developer
By now, folks keeping tabs on Bioware’s Star Wars: The Old Republic know that the latest class reveal is
The longer a game is out in the public eye, the more hype and buzz starts to surround it like a palpable bubble of anticipation. With this comes great exposure, and that is both good and bad. This is because while you get a lot of people really excited about a title, you also run the risk of having your anticipation bubble popped by a needle of dread and fear that the game won’t deliver on its promises.
Those of you who haven’t yet, ought to check out the new Star Wars: The Old Republic 
![Reblog this post [with Zemanta]](http://img.zemanta.com/reblog_e.png?x-id=971530e3-fb77-4069-a1e3-ad78da4704c2)

![Reblog this post [with Zemanta]](http://img.zemanta.com/reblog_e.png?x-id=12d880de-f1ab-4d75-b822-e4cb15958c19)