If there’s one genre that I keep coming back to that I consistently enjoy, it’s the classic JRPG. Turn-based combat, story-focused plotlines, convoluted yet interesting villains, impossibly attractive protagonists – I love every trope and gameplay element of JRPGs, and even though the genre itself has taken a slight tumble over the years, there’s still enough of them being produced to show that it still has legs.
The developer of today’s meditation games entry poses a question about inclusion that I think resonates pretty strongly with a lot of us, especially those of us who grew up awkward and geeky and perhaps didn’t really have the internet or other mediums to find a place to fit in. Unlike the movies, where the awkward person can sometimes turn out to be the hero, there is definitely a sense where that doesn’t really happen as much in real life – and in fact, the opposite can happen, where someone can be shunned or even told that they don’t matter and that they’ll never fit in.
My parents were always the ones that were taking photos and snapping memories of me as I grew up. I remember having at least one dedicated set of minutes to picture taking at every special occasion, whether it was birthdays, first tooth having fallen out, graduations, you name it. Always they’d follow behind, taking memories that were likely not to be lived again, despite my sometimes annoyance at having to do so.
Developer: JohnLee Cooper Launcher Quote: “CASSIUS I could be well moved, if I was as you: If I could pray to move, prayers would move me: But I am constant as the northern star. Of whose true-fix’d and resting quality There is no fellow in the firmament.
The thing about love, relationships, or romance is that it’s one of those things that can strike out at any time and can occur almost anywhere. It can be an incidental thing that pops up even in the midst of something completely random. The setting that Randomaio describes is much like what happens in a convention setting, for example, where random acts of community interaction help to drive the sense of camaraderie and bonding that go into the convention experience. The fact that love can happen at these events isn’t out of the question – in fact in my personal experience I’ve seen people get married at the very conventions they’ve met at.
At heart, I’ve always been a cat person, precisely for the same reasons that the developers appear to be talking about for cats being a bit mischevious and nefarious. Cats have always struck me as smart animals who know what they want, expect to get it, and attach themselves to humans that think they can get it for them. To me, they’re adorable in that sense, but also a testimonial to the fact that they believe themselves the most important, even as it relates to other cats.
If I wasn’t doing what I do professionally, one of the paths I could see myself taking would be as a writer, and part of the reason for that is precisely what was stated in the launcher quote from today’s developers. Writers are on a certain level creators, gods in their their own universe, who use the written word, imagination, and their own minds to build worlds and make something from nothing. The idea behind the creative process as it relates to writing has always been an interesting one to me, because besides skill and practice, the barrier to entry for being a creator is actually pretty low. Lots of people try their hand at writing, and even though there are only a few writers who make it super big, it doesn’t stop people from using it as a creative out to express themselves.
Some of my best conversations have taken place online, from the comfort of my own home, with someone that I genuinely enjoy talking to. When this happens, it feels like the time flies, with exchanges going back and forth and shared jokes and stories mingling with deep conversations that created bonds that rivaled or exceeded my closest friendships that were exclusively offline.
At their heart, conventions are events that are meant to bring together communities sharing a common interest, whether that is comics, games, movies, anime, and other such mediums. It’s a kind of way to have a real-life powwow lasting over the course of a weekend, put names to internet usernames and twitter handles, and have a shared appreciation and enjoyment of what you normally enjoy in smaller groups (or even on your own). Conventions, on some level, are also a bit of an escape from your routine or the real world for the same reasons I just listed. So when something more real life than almost anything else, that being the death of someone you care about, happens over that weekend, it’s a bit jarring and isolating, as it must have been for those who made today’s game.
Most runners or platformers tend to assign challenge in the form of hurdling obstacles gaps, and other such things which stand in the way of progression. When they’re appealing as well as challenging, they tend to become an iconic part of both playing the game as well as building jumping skill for later, more advanced levels. But when they become too difficult or when you’re repeating the same section over and over again in an effort to move forward, it can become more of a chore, a trial, and a rough spot for a gaming session.