111/365 – Meditation Games #111 – Egyptian Cloud Symbolism

Developer Credits: Ryan Maloney, Lexie Zarow, Rachel Ellis, Seven Siegel

Launcher Quote: “When was the last time you looked up at the sky and watched clouds as they went by? When was the last time you used hieroglyphics to describe what they looked like? We welcome you to make your answer: today.”

Trying to make something out of the clouds is one of the oldest games that you can play, which is why it isn’t a surprise that there’s an entry in the Meditations Games project doing so. Oftentimes the practice of trying to figure out what a cloud looks like is actually an exercise in clearing your mind, as it allows you to try to focus on one thing – that of trying to interpret the shape of something without trying to think of anything else. I know I’ve spent many a relaxing few minutes laying on the ground, staring at the sky, and trying to figure out what coincidental shapes the clouds were formed into.

That being said, this game ends up adding a bit of a twist to the whole exercise – that of hieroglyphics being attached to clouds. Hieroglyphics have been one of the most iconic examples of ancient language communication and they have always been at the center of a lot of research initiatives, popular culture, and other such mediums which put it at the forefront of familiarity. It’s an interesting way to combine two items into one, giving a bit of structure to the cloud identification while at the same time showing how complex the hieroglyphics language can be as a means of symbolism and communication.

Ultimately, I enjoyed doing this just because of the challenge of trying to set the hieroglyphics to something resembling the clouds. They went by quickly enough that I had to think on my feet and set something up that looked like something that would have been mildly like the hieroglyphics that I saw on the screen. It did make me wonder if the ancient Egyptians themselves may have idly done this in their spare time, and whether or not they would have been faster on the uptake than me, and if it gave them the same level of relaxation I got from engaging in a few hieroglyphic clouds. One can only speculate, but the game did it’s job providing a much needed diversion.

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