101/365 – Meditation Games #101 – Baby Contentment

Developer: Ale Camara

Launcher Quote: “Nora was born at 25 weeks of pregnancy. If she had been an internet download, she would have been at 62.5% when she got delivered. Nora barely weighted 780kg (1.72 lbs) slightly less than a package of rice. This game tries to capture the rare joy of the few first weeks having tiny Nora sleeping on your chest, making all sorts of noises.”

This was one of the first entries to employ actual physical props in order to simulate the experience of holding a newborn while feeling and hearing them breathe and make noises, which was an interesting ask considering every other game has relied on the game itself in order to elicit a feeling or show you what a particular moment or emotion felt like, but it isn’t like having a prop is a bad thing. Motion and VR gaming in the last few years has ensured that we do some kind of physical action or have some kind of physical item in order to play, so asking for a package of rice isn’t out of the realm of possibility here.

On another level, the game is extremely simple in its way of trying to show you how an activity like breathing can mean something very significant. Breathing is one of the basic actions that we do in order to live and show that we are alive, and the action of a newborn doing so, especially one born under the circumstances that the developer is describing, is proof that every breath needs to be treasured and treated as precious. Having to simulate that behavior through simple single mouse clicks and releases is well within

They say your world changes when you have a child, that it grows both bigger in terms of the scope of what needs to be done to care for them and raise them right, and also shrinks to their size, knowing that for the future, and the rest of your life, that child an any other children you have, are essentially your world. In that sense every memory, every breath, and every action is a huge and significant thing, meant to be taken as something bigger than you – an irony considering how small every child starts out.

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