Frank

The administrator of Overly Positive, Frank is perpetually sunny and happy about the state of geek media today. On top of this, to the chagrin of many, he's a morning person. Optimism is the permanent word of the day as far as Frank is concerned, and if you're looking for a boost, he's the guy to talk to.

4 responses to “The Old Republic’s Healing Force”

  1. Beej

    I wrote an article about this a while ago on my blog, and I am still at a loss for what Bioware is going to do with healers.

    I would love something all new, but given the way they tend to be only polishing an existing MMO formula, I don’t know if that will happen. But if anyone can come up with something revolutionary, it’s Bioware. I’m not giving up hope because, well, they’ve announced nothing so far and there’s a long long long way to go until this one goes gold.

    I really do hope they avoid the craftable medicines system that Star Wars Galaxies had with Doctors pre-NGE (not sure if it still exists since I haven’t played since they revamped it). It wasn’t a fun system, and it felt more artificial than any healing system I’ve really ever played.

    The problem I’d have with having a droid toss support heals for me to concentrate on something else is that the “something else” tends to bore me in MMOs. I like being the one watching the health bars. I am all about ways of making healing more interactive (like WAR’s Shamans or Warrior Priests or a new system altogether), but I would be really disappointed (read: not subscribing) if they were to take healing entirely out of the players’ hands.

  2. Werit

    I forget how healing worked in KoTOR. They may go that direction.

  3. Homocidal Panda

    I’m thinking that they are either going down the hybrid route, like wow, where the jedi/sith have 3 skill trees set aside for tanking, dpsing and healing. Or they could just include a healer class on each faction :)

  4. /AFK – July 12 « Bio Break

    [...] Frank peers into the Force to see if he can discern the truth about healing classes. [...]

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