As some of us are (hopefully) taking the long weekend here in the US for Labor Day to have a nice little barbeque and spend some time with family and friends, I thought this was an appropriate time to talk a little more about that wonderful thing that happens when it comes to highly-anticipated MMOs – the lull.
The lull happens when you are between two major milestones in a game’s release timeline. Those that haven’t been scared away by the disturbingly obsesstive fandom or been so disgusted with previews that they wanted to slice their wrists open with a dull spoon are left wanting for more during this time period. They hunger for a taste and lumber along in forums and blogs like a zombie shambles after human brains, and pine away counting the days until their next delectable bite.
Warhammer Online is no different in this regard. Right now, with the NDA drop and Preview Weekend behind us, and Open Beta and the chaos of release ahead of us, things are in a calm period, and people drool over even a hint or a tidbit of new content. They bang virtual cutlery on the table, looking to be served their WAR dinner on a platter, and when it isn’t forthcoming, they try to amuse themselves with doing some oh-so-productive things like start threads on forums that are half in all caps and repeat a topic worse than a parrot mimicks its owner.
Now I have to say, it isn’t all that bad that you folks are not playing right now. Sure, it might seem like we moderators and admins want to shoot ourselves in the head because you want to spend so much time on the forums hitting F5 like a crazed monkey, but we still care, so I’ve got a pick me up just for you.
Not playing the game right now means you’re going to prevent yourself from burning out on it, for example. Because you can’t log in for 20 hours a day literally to beat the snot out of someone else on an opposing team, you are at least a 20-hours a day work week away from being a cynical, bitter, inflammatory bundle of joy. Already there? Well, you’ll basically have one less game to complain about, right?
It’s also good that you’re not playing because it allows you to give the rest of the Internet their due. I’m sure that when you might have been playing WAR over the Preview Weekend or for the double secret Collector’s Edition beta, that you were arguing all the wonderful Internet meme spawning grounds, from 4chan, to Youtube, to Bit Torrent, and other such tools of the tech trade. Not playing gives you more time to waste on other superficial things, giving you a way to post later about how he game will be an epic fail and create videos set to random metal music.
And let’s not forget the online social element. WIth no MMO like WAR at your fingertips to start playing at any time, you’ll have to actually try to hold an online conversation with someone, now that you can’t mark yourself away because you’re in the game already. Besides, it’s good practice, because when the site gets past release, you will have all the time to try to make sure every 3rd person doesn’t spew some random nonsense. To get a good idea, just play a wonderful game of Halo 3 over X-Box Live. If you survive for at least 15 minutes without wanting to reach through the screen and choke someone, then you’ll be nice and ready for open beta and release.
So don’t worry about not being able to play WAR right now, fans. There’s so much that you can do otherwise, that it’ll re-charge your batteries and get you ready for the next round of inevitable tests and concepts that make you play a grand total of 13 minutes at a time. I know I look forward to it.







